Kaiju Cards roguelike in a funny setting
aiju Cards is a fun roguelike deckbuilder similar to Slay the Spire, but with 3 NFT characters. The game takes place in the so-called Good Land, where your main task is to defeat evil at the end of the dungeon. The developers promise that Kaiju Cards universe won’t end with just one roguelike. They want to add as many interactions with NFTs to their ecosystem as possible.
Stage of the game and what you can do at this point
While the game is still in early development, you can already enjoy what the developers have accomplished. Character design, detailing each of the NFT and non-NFT characters, various action animations — it’s evident that the developers are putting their heart and soul into the game. At the moment, only 1 of the 4 types of dungeons with 3 difficulty levels is presented in the game.
The game also features 3 classes: Horns, Mage, Tank. And besides classes, there are also races in the game: Penguins, Frogs, and Swinefolk. Last year, within a limited collection, 235 Mushroom race characters were added. And what’s all this talk for? Well, besides each class having its own set of cards, imagine each race having its own racial cards. Cool idea, isn’t it? There’s so much variety to explore, and the only thing holding you back is the randomness of the game and your imagination.
At this stage, you can already start earning in-game assets called “Diamonds,” which will later be converted into the game’s token. The token listing, according to the developers’ promises, will come later in 2024. You can also purchase a battle pass for $5 in the game, which includes not only “Diamonds” but also chests with NFTs. The new stage of battle pass sales started on April 24. Chests in the pass are divided into 3 types: Common, Uncommon, Rare. From each chest, you can only get equipment items, and no matter the rarity of the chest, you can always get an item of a higher grade.
What have we got from the developers of Kaiju Cards in the end?
The game itself is very addictive, and as you play, you unknowingly go through each run, craving to repeat it again. There are a couple of downsides, but by the game’s launch, everyone hopes they’ll be fixed. However, the only downside I’ve noticed for myself is that the game simply lacks clarity of information. For example, you have artifacts, but you can’t see exactly what characteristics they provide. So the only thing you can do is equip and unequip the item on the character to understand what it gives. Or there’s no information about the chances of getting different NFTs from the chests. But these are just minor nitpicks for an unfinished game.
In general, the direction in which the developers of Kaiju Cards are moving is very positive, and it’s worth keeping an eye on them. If you happen to miss this gem, we highly recommend trying this roguelike at least once. Who knows, it might pull you into the Kaiju Cards universe like it did to me.